![]() ![]() not anymore.Ĭrash when using the Biome Preset Selection Book. ![]() A certain room in a certain spoiler level had floating props. Demolishers and Oven Knights no longer turn around when rooted. Crystal Turrets spawned from Elite Mobs won't lose track of the player. Hitting a Thorny's back while having Porcupack equipped properly deals damage. War Javelins fired with Acrobatipack return instantly. Using Porcupack with Seismic Strike roots enemies. Everything can be parried with Armadillopack! (At least we hope) Parrying with Armadillopack only applies the affixes of your Backpack shield instead. Putting your Backpack weapon into an empty slot doesn't hide the UI anymore. Switching the Backpack's UI position no longer sets your stats to 0. DoT effects applied by your Backpack weapon have their damage nerfed accordingly. Fireblast and Lighting Bolt used by Acrobatipack can no longer trigger indefinitely. Fireblast and Lighting Bolt used in main hands can trigger Acrobatipack Can no longer drop the backpack item mid-cutscene. The Backpack has received some love, in the form of. Having beaten a Boss flawlessly before will give the corresponding Outfit's Blueprint when starting a new game.Ĭhanged colors of the frames of the World Map to improve readability.Īdded Outfits descriptions in the Tailor selection menu. New sign after the Collector, gently asking you not to break the door.Ĭan no longer pick up an item at the same time as pressing a Training Armory Button.Īdded a "No Mob" option for Mob Spawners in Training Room. Blueprints blocked by DLCs are now indicated on the Collector's UI. ![]()
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